We have expertise in developing applications for the Microsoft Zune Platform and games using the Microsoft XNA platform for the consoles and the Personal Media Player devices. Our teams are also experienced in porting applications from other platforms to windows mobile devices with similar capabilities.
Windows Mobile OS is one of the largest deployed Operating Systems on the mobile and the handheld Devices. Our experienced team at Microcreation has the expertise in developing windows mobile Applications in C++ and C#.
We have experience in developing applications that require Syncing with Microsoft Office to games that run on windows mobile.
We have experience of programming the touch screen to developing applications that use the accelerometer in the Windows Mobile Phones. Leveraging our experience on the Windows DirectX platform, we provide complete 3D solutions for applications and games using the DirectX and DirectDraw APIs on the Windows Mobile Platform. Combined with this the Windows Live platform we offer a complete application feature set that leverages the GPS and Microsoft Virtual Earth Maps API.
Our Windows Mobile Development Team gets involved in the projects from the design phase designing the best possible solution for any application/idea. Following the Agile development paradigm we prototype the application for our clients. Involvement of our clients is critical for us from the design phase as it lets us understand the Development needs of the application. After that we go through multiple design cycles to bring the application from a nascent prototype to a fully functional application. Based on the application we add Database functionalities offered by the windows mobile platform. Once our development cycle ends we run the application through a rigorous testing cycle beyond which we package the application and push it to the Windows Mobile Market place.